![]() ![]() Really, whether you want to build things or just want to play around with dupes, stick to single player. Even if you don’t have people messing around, it’s so easy to ruin anything just by them playing around with Dupes and spawning things that cause everyone to lag out and die. And I don’t even mean sabotage, like another player welding your constructions to the floor, or filling your building with dynamite or anything. It is so easy for another player to fuck up your work. Just whatever you do, don’t build in multiplayer unless people are actively helping you. Few of them have instructions as well, so if you’re browsing by Latest, you might have no idea what you’re spawning. There’s still a ton of dupes that don’t work anyway though. ![]() You also need any models or ragdolls used in the dupe, they’re not automatically downloaded to you the same way mods and maps are when you enter the server. Things like Advanced Duplicator and Wiremod are required for many dupes you see in-game. And fortunately, if you’re not much of a builder, you can always just mess around with Dupes that other people have made.Īctually, I say that, they probably worked fine in the original creator’s game, but it’s often the case that you’re simply missing mods. Even in multiplayer if the server allows it. You’ll then be able to save your contraption and spawn it in any map. These days, you can just right click on whatever you’ve built, go to the Dupes tab in the Q menu and simply hit Save Dupe. Until the Duplicator tool got an overhaul. And it’s hard to avoid as well! Not unless you remove collision on literally everything! Physics killed my helicopter.Īnother downside used to be the ability to save things. Maybe you won’t and your work will turn into a twisted mess of metal. Maybe you’ll get lucky and undoing will save the day. This is fine if you’re doing something fun, but it can completely destroy what you’re building. They freak out even more when things get stuck inside each other. When things collide in Garry’s Mod, they freak out. Your biggest enemy though is the physics engine. The Undo tool will help a little, but you might have to undo most of your work if you’re not careful. Because that’s a pretty easy mistake to make, and a pain in the ass to fix. Oh, and be careful not to accidentally weld your stuff to the map. This can cause issues down the line if you need delicate work done. By default, you kinda lack the accuracy to be able to precisely build things. ![]() Sure, you get a ton of tools to build things with, but they’re kinda not really enough on their own. There are downsides to all of these tools though. ![]() For example, you could bind the 5 key on your number pad to activate the thrusters on a vehicle to make it go forward, or set it so the + and – keys extend a winch or something like that. A lot of these allow you to bind their activation to a key. Movement and other activities though generally come in the form of wheels, thrusters and hoverballs. A Ball Socket tool lets things connect and move around in any direction while the Muscle tool lets things move in one axis. The Rope tool will literally just link two things together with rope, but the Winch tool will allow you to link two things together with a rope and allow you to lengthen and shorten said rope. The other tools are pretty varied when it comes to how much they let you move. Easy Weld is very useful if you have a lot of space and is a little more precise than Weld, which will stick things together regardless of where they are. You can also use the Easy Weld Tool with right click, which will teleport one object to the side of the other. Your basic way to stick things together is the Weld Tool, which literally just glues two things together. There are many, many ways you can stick things together, and none of them use the right-click freeze feature on the advanced gravity gun. But sometimes it’s nice to just sit down and build.īuilding is actually quite complicated. There’s everything from Trouble in Terrorist Town to the Hidden to Prop Hunt to weirder things like Half-Life Roleplay servers and weird custom zombie survival maps. While it requires Counter-Strike: Source for most of its mods, there are so many mini-games to play. On top of the ol’ posing and stuff like that using the default Half-Life 2 items, there’s a ton of multiplayer stuff as well, and that often gets the most attention. Garry’s Mod has always been like ten games in one. ![]()
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